2/12/2023 0 Comments Best 3d photo lighting softwareIf you want to go the 3D simulation route, then the most cost-effective option would probably be Blender. Too bad, because Maya does lighting very well, and you don't really need high-rez unwatermarked renders for this application. There's also a free "learning edition" of Maya, but the ability to save out objects for reuse is either missing or extremely limited (perhaps the one time I managed it represented a bug in the crippling code). Unfortunately, the online tools and tutorials mostly refer to a feature set that was cut from the free version, but you can still accurately model lights, reflectors and so on. The one truly usable-out-of-the-box app, Caligari's TrueSpace, is Windows-only and orphaned since Microsoft acquired them, but it is a free download. Like good, fast, long glass expensive - certainly more expensive than you'd want to pay if you then have to spend a month learning how to do the basics, create stored light objects (different sotboxen, reflectors, grids, barndoors that obey the laws of physics, lights with different power characteristics, etc., that won't let you simulate perfectly something your gear can't actually accomplish). They all have steep learning curves, and except for the FOSS family (which have a high entry point from a usability perspective) they're pretty expensive. I've used a lot of 3d graphics programs, from the text-based POVRay through Blender, 3dsMax, Maya, SoftImage 3D and the quirkier stuff from Daz. You may just have uncovered a niche for somebody to develop for.
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